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Position and orient the camera in 2D and 3D views
Position and orient the camera in 2D and 3D views

There are several ways to position and orient the camera in the plan, profile, and perspective views in Neara

Updated over 9 months ago

There are several ways to position and orient the camera in the plan, profile, and perspective views in Neara.

Zoom in and out

To zoom in and out in the plan, profile or perspective views, scroll up or down with a mouse using its scroll wheel (or touch surface):

Change the Perspective view Field of View (FOV)

Click and hold the right mouse button while scrolling the mouse or touch surface in the Perspective view:

Change the Profile view horizontal-to-vertical scale ratio

Click and hold the right mouse button while scrolling the mouse or touch surface in the Profile view:

This can also be set in the View menu:

Orbit / rotate

Orbiting is rotating a 3D view around a fixed point.

To orbit in Neara, right-click anywhere in the 3D Perspective view and drag your mouse cursor around. The camera will orbit around the point where you right-clicked:

Pan

Panning is shifting the view around without changing the angle that you're viewing from.

On horizontal axes

To pan on the horizontal axes in the plan, profile or perspective view either:

  • Press the ALT key (Windows) or OPTION key (Apple), and left-click and drag your mouse cursor around;

  • If your mouse has 3 buttons, you can just middle-click and drag your mouse cursor around; or

  • Select the Pan tool on the toolbar:
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    and left-click and drag your mouse cursor around

On the vertical axis

To pan on the vertical axis, hold down the SHIFT key while doing any of the above panning actions:

Keyboard and mouse/trackpad shortcuts

When a pole or conductor span is selected, these additional camera-control keyboard shortcuts are available:

Keyboard shortcut

Action

Z

Zoom the camera to the selected item(s). If multiple items are selected, the level of zoom encompasses all.

1

Orients the camera to a top-down, north-aligned view

2

Orients the camera to a transverse view

3

Orients the camera to an oblique, north-aligned view

4

Orients the camera to an oblique, east-aligned view

A complete reference is available in Keyboard and mouse/trackpad shortcuts

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